
#493 – Jeff Kaplan: World of Warcraft, Overwatch, Blizzard, and Future of Gaming
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World of Warcraft made community part of the game design
Jeff Kaplan's story moves from EverQuest obsession into building World of Warcraft, then contrasts single-player and multiplayer games. That path suggests community isn't merely an audience around a product. Rules, shared spaces, dependency, and repeated encounters can make social life part of the designed experience, for better and worse.
After Poddy editorial starter Based on the episode chapter notes.
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